Resize 3D models while retaining scale and proportions, using only a single model.
27 Slicer is a Unity plugin that can dynamically resize models. 27 Slicing allows a 3D mesh to be scaled to many sizes with a single asset.
It makes use of similar concepts to 9 Slicing a 2D Sprite or UI element.
Scaling versus Slicing
Generally when you want to resize a 3D model you must scale it. This of course has a drawback of stretching and distorting features of the mesh. Slicing a mesh overcomes these issues. In this video, scaling models are compared to their sliced counterparts.