Summary
The Slicer Controller is the main component that manages the slicing of a GameObject
.
the Slicer Controller
can manage components such as the Mesh Slicer and Collider Slicer which do the actual slicing of their respective components.
the Slicer Controller
can also manage modifiers like Position Slice Modifier and the Scale Slice Modifier which can modify certain aspects of Game Objects that are a child of the Slicer Controller
.