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    Change Log

    Warning

    Always delete the previous version of 27 Slicer when upgrading to a new version.

    See the Upgrade Guide for more information.

    Versions

    v1.4.0

    Released 2024-01-07

    • Added a lot more control and options to UV slicing.

    v1.3.1

    Released 2023-09-16

    • Fixed a bug that caused duplicated Mesh Slicer Components to share the same mesh, rather than generating its own.

    v1.3.0

    Released 2022-05-01

    • Added Slice Finalization, which can be used to optimize a scene that makes use of slicing, but does not require real time slicing. See the Optimizations manual page for more information.
    • The Sliced Mesh Exporter window can now skip exporting individual files via a checkbox.
    • Improved inspector behavior when selecting multiple Slicing Components.
    • Tested and confirmed compatibility with LOD meshes.

    v1.2.0

    Released 2021-12-19

    • Added Sliced Mesh Exporter window, which can export any sliced mesh as a Unity asset. The exported mesh asset can then be used like any other mesh in Unity.
    • Sliced meshes now gets their Mark Dynamic property enabled.

    v1.1.0

    Released 2021-11-30

    • Added Slicer Controller Slice Modifier which allows a parent Slicer Controller to modify a child Slicer Controller.
    • Added Hotkeys to Slicer Controllers. See Slicer Controller for the list.
    • Added 'Swap Scale With Size' utility to Slicer Controllers. Right click the top bar of the Slicer Controller.
    • Improved the look and function of the Slice Gizmo and added a Size Gizmo.

    v1.0.0

    Released 2021-10-04

    • Initial Release
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