Class SlicerExportConfiguration
This ScriptableObject
is used to save export configurations to file.
Namespace: Slicer.Core
Assembly: 27Slicer.Editor.dll
Syntax
public sealed class SlicerExportConfiguration : ScriptableObject
Fields
Name | Description |
---|---|
ExportedMeshCompression | The compression setting for exported mesh. This setting is active only when InheritMeshCompressionSettings is set to |
ExportedMeshCompressionDefault | The default value of ExportedMeshCompression. |
ExportPathPattern | The string pattern to use to determine output file of the exported mesh asset. |
ExportPathPatternDefault | The default value of ExportPathPattern. |
ExportSlicedColliders | Should colliders be exported. |
ExportSlicedCollidersDefault | The default value of ExportSlicedColliders. |
ExportSlicedMesh | Should meshes be exported. |
ExportSlicedMeshDefault | The default value of ExportSlicedMesh. |
FinalizeSlices | Should the exporter recursively search for sliced models to export. |
FinalizeSlicesDefault | The default value of FinalizeSlices. |
InheritMeshCompressionSettings | Should the Compression Settings from the original mesh be transfered to the exported mesh. |
InheritMeshCompressionSettingsDefault | The default value of InheritMeshCompressionSettings. |
OptimizeExportedMesh | Should the exported mesh be optimized. |
OptimizeExportedMeshDefault | The default value of OptimizeExportedMesh. |
RecursivelySearch | Should the exporter recursively search for sliced models to export. |
RecursivelySearchDefault | The default value of RecursivelySearch. |
SaveAsNewAsset | Should the exporter instantiate the mesh as a new asset when exporting. |
SaveAsNewAssetDefault | The default value of SaveAsNewAsset. |
SaveProjectAfterExport | Should the exporter save the project after it has completed exporting. |
SaveProjectAfterExportDefault | The default value of SaveProjectAfterExport. |