27 Slicer 27 Slicer
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    Field FinalizeOnStart

    When enabled all slicers will be finalized immediately after they start at runtime.

    Namespace: Slicer.Core
    Assembly: 27Slicer.Core.dll
    Syntax
    [Tooltip("When enabled all slicers will be finalized immediately after they start at runtime.")]
    [Header("Sliced Mesh Finalization")]
    public bool FinalizeOnStart
    Returns
    TypeDescription
    Boolean

    The default value for this setting is set by FinalizeOnStartDefault.

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      27 Slicer documentation | Copyright 2021 Deftly Games
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