Slicer Components
A Slicer Component contains the required algorithms to slice specific types of items, such as Meshes and Colliders. They must be on the same Game Object as a Slicer Controller.
Types Of Slicer Components
Mesh Slicer Component
REFERENCE MANUAL | API DOCUMENTATION
Slices any meshes that have been assigned to a Mesh Filter.

Collider Slicer Component
REFERENCE MANUAL | API DOCUMENTATION
Slices some types of Colliders. Notably Mesh and Box colliders can be sliced without any additional conversion overhead.

Note
2D Colliders will not be sliced.