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    Slicer Components

    A Slicer Component contains the required algorithms to slice specific types of items, such as Meshes and Colliders. They must be on the same Game Object as a Slicer Controller.

    API DOCUMENTATION

    Types Of Slicer Components

    Mesh Slicer Component

    REFERENCE MANUAL | API DOCUMENTATION

    Slices any meshes that have been assigned to a Mesh Filter.

    Inspector of a Mesh Slicer Component

    Collider Slicer Component

    REFERENCE MANUAL | API DOCUMENTATION

    Slices some types of Colliders. Notably Mesh and Box colliders can be sliced without any additional conversion overhead.

    Inspector of a Collider Slicer Component

    Note

    2D Colliders will not be sliced.

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      Inspector of a Mesh Slicer Component

      Inspector of a Collider Slicer Component