Property CompleteBounds
CompleteBounds
The bounding box of all of the of all the items that are being sliced.
Declaration
public Bounds? CompleteBounds { get; }
Property Value
Type | Description |
---|---|
Nullable<Bounds> |
Remarks
It is in Local Object Space (of the GameObject the SlicerController Component is attached to).
The bounds will be null if it has not been calculated yet.