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    Field DoNotUpdateInPlayMode

    When set to true the properties for this modifier will no longer be updated when Unity is playing and its parent SlicerController is in edit mode.

    Namespace: Slicer
    Assembly: 27Slicer.dll
    Syntax
    [Tooltip("Only allow updating when Unity is not playing.")]
    public bool DoNotUpdateInPlayMode
    Returns
    TypeDescription
    Boolean
    Remarks

    This is useful to have turned on when you want the physics simulation to take over control of this modifier.

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      27 Slicer documentation | Copyright 2021 Deftly Games
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