Field DoNotUpdateInPlayMode
When set to true the properties for this modifier will no longer be updated when Unity is playing and its parent SlicerController is in edit mode.
Namespace: Slicer
Assembly: 27Slicer.dll
Syntax
[Tooltip("Only allow updating when Unity is not playing.")]
public bool DoNotUpdateInPlayModeReturns
| Type | Description |
|---|---|
| Boolean |
Remarks
This is useful to have turned on when you want the physics simulation to take over control of this modifier.