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    Class Details

    The base class of details about an item that is being sliced.

    Inheritance
    Object
    Details
    ColliderDetails
    MeshDetails
    Namespace: Slicer
    Assembly: 27Slicer.dll
    Syntax
    [Serializable]
    public abstract class Details

    Fields

    NameDescription
    Id

    The Id of the item being tracked.

    Remove

    During PreGatherDetails() this bool will be set to true. If it is used during GatherDetails(Transform, Transform) is will be set to false. Any Details that remain false during PostGatherDetails() will be removed from the list.

    Transform

    The Transform on the GameObject being tracked by this details object.

    Methods

    NameDescription
    CalculateHash()

    Calculates the hash of this details object using important properties.

    Destroy()

    Used to destroy any components that is being managing.

    DisableSlicing()

    Resets any component to its original state.

    EnableSlicing()

    Sets any component to its sliced state.

    FinalizeSlicing()

    Readies this component up to finalize slicing

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      27 Slicer documentation | Copyright 2021 Deftly Games
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