Class VectorUtility
Contains useful methods for working with UnityEngine.Vector3
.
Namespace: Slicer.Core
Assembly: 27Slicer.Core.dll
Syntax
public static class VectorUtility
Methods
Name | Description |
---|---|
CalculateBounds(List<Vector3>, Matrix4x4) | Calculates the bounds that encapsulates all of the vectors after they have been transformed by the supplied matrix. |
TransformVector(Vector3, Matrix4x4) | Transforms the supplied vector by the supplied matrix |