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    Field UseFinalizedSlicedMeshComponent

    When finalizing sliced meshes also initialize a FinalizedSlicedMesh component that will manage the lifecycle of the sliced mesh.

    e.g. The sliced mesh will be destroyed when the FinalizedSlicedMesh component is destroyed.

    Namespace: Slicer.Core
    Assembly: 27Slicer.Core.dll
    Syntax
    [Tooltip("When finalizing sliced meshes also initialize a FinalizedSlicedMesh component that will manage the lifecycle of the sliced mesh.")]
    public bool UseFinalizedSlicedMeshComponent
    Returns
    TypeDescription
    Boolean

    The default value for this setting is set by UseFinalizedSlicedMeshComponentDefault.

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      27 Slicer documentation | Copyright 2021 Deftly Games
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