Method BuildInverseTransformMatrix
BuildInverseTransformMatrix(Transform, Transform)
Builds an inverse transform matrix that transforms childTransform into the Local Object Space of rootTransform.
Declaration
public static Matrix4x4 BuildInverseTransformMatrix(Transform childTransform, Transform rootTransform)Parameters
| Type | Name | Description |
|---|---|---|
| Transform | childTransform | The transform used to build the Matrix |
| Transform | rootTransform | The transform to use as the Local Object Space |
Returns
| Type | Description |
|---|---|
| Matrix4x4 | Returns a transform matrix in Local Object Space of the GameObject the rootTransform. |