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    Class BoxColliderDetails

    BoxColliderDetails is used to keep track of information about a single BoxCollider that is being sliced.

    Inheritance
    Object
    Details
    ColliderDetails
    BoxColliderDetails
    Inherited Members
    ColliderDetails.OriginalBounds
    Details.Id
    Details.Transform
    Details.Remove
    Namespace: Slicer
    Assembly: 27Slicer.dll
    Syntax
    [Serializable]
    public class BoxColliderDetails : ColliderDetails

    Fields

    NameDescription
    BoxCollider

    The BoxCollider on the GameObject being tracked by this details object.

    OriginalColliderProperties

    The BoxColliders original properties, measured in the object's local space.

    SlicedColliderProperties

    The BoxColliders sliced properties, measured in the object's local space.

    Methods

    NameDescription
    CalculateHash()

    Calculates the hash of this details object using important properties.

    Destroy()

    Used to destroy any components that is being managing.

    DisableSlicing()

    Resets any component to its original state.

    EnableSlicing()

    Sets any component to its sliced state.

    FinalizeSlicing()

    Readies this component up to finalize slicing

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      27 Slicer documentation | Copyright 2021 Deftly Games
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